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Category: Technical

Technology, science, math, anything that touches on making computers do neat things.

June Retrospective

June is over, or will be shortly. It’s time to look back on the months project. At the outset, let me say I’m pretty happy with the outcome. You may recall, but let me remind you, that , “In June, I plan on running through a whole feature for the…

June Project Update 3

Last time I said I wanted to accomplish the following for the next piece of work on the battler: Do for Skills / Spells what I’ve done for attack Enable the “Defend” action Handle the win / loss transitions In addition, I implemented a rudimentary party inventory system and got…