The theme of the July project work was “Retail, Resize, Refactor”. As some of you may be aware, the first week of July contains a…
Seabass, See Blog
The theme of the July project work was “Retail, Resize, Refactor”. As some of you may be aware, the first week of July contains a…
During June I (fairly successfully I think) got the battle system for my RPG up and running. While I do not have all of the…
June is over, or will be shortly. It’s time to look back on the months project. At the outset, let me say I’m pretty happy…
Last time I said I wanted to accomplish the following for the next piece of work on the battler: Do for Skills / Spells what…
Last week, I had started to work on the battle system for my RPG. I laid out a laundry list of work that still needed…
You might recall from my last post that I said I’d be working on an RPG combat system during the month of June. I found…
What Worked Time bounding the whole project Roughing out one chunk of game play at a time, stitching roughed segments together, and only doing polish…
A couple of years ago, I got really interested in randomizers, like the Link to the Past Randomizer or Final Fantasy IV: Free Enterprise. These…
Drunk Tank is a small game I put together during the month of May.
I started to take my work on side projects pretty seriously recently. I was frustrated with how little I’d accomplished in a six month period.…