During June I (fairly successfully I think) got the battle system for my RPG up and running. While I do not have all of the…
Seabass, See Blog
During June I (fairly successfully I think) got the battle system for my RPG up and running. While I do not have all of the…
June is over, or will be shortly. It’s time to look back on the months project. At the outset, let me say I’m pretty happy…
Last time I said I wanted to accomplish the following for the next piece of work on the battler: Do for Skills / Spells what…
The Goal Someone recently told me in passing that they wished they had a machine learning sandbox. I didn’t know what that was exactly, but…
Introduction Anyone who has owned a vehicle recognizes the following simple truth: every part of any vehicle deteriorates with use. That includes the engine. Most…
Last week, I had started to work on the battle system for my RPG. I laid out a laundry list of work that still needed…
You might recall from my last post that I said I’d be working on an RPG combat system during the month of June. I found…
What Worked Time bounding the whole project Roughing out one chunk of game play at a time, stitching roughed segments together, and only doing polish…
A couple of years ago, I got really interested in randomizers, like the Link to the Past Randomizer or Final Fantasy IV: Free Enterprise. These…
Drunk Tank is a small game I put together during the month of May.